The Format

Mixed: 4 pools of 4. Classic 16 team schedule EXCEPT there is an extra game than usual for top and bottom finishers of the pools (eg. 1v3, 13v15) – these are played on the Saturday, at the same time as the top 8 XOs for the group. Then standard quarters, semis, finals.

Open: 2 pools of 6. XOs for 5-12. Then quarters, semis, finals for top 8, semis and final for 9-12.

Women’s Hat: 1 pool of 4. Round robin (games can be drawn).

Bits & Bobs

All divisions

  • Play to the hooter in pool games: if the disc is in the air then that pass may be completed. Feel free to ‘greatest’ it along to complete the play!

Pool Play

  • All pool games can be drawn – the game ends as above regardless of score.

After Pool Play

  • If you’re in knockout or a seeding game, games cannot be drawn. If teams are level when the hooter goes, either complete the point or, if in between points, play the final, sudden death point. Please note that if the hooter goes during the point, there is no check, and play continues until someone scores to win – please communicate this information to your team so that you don’t lose in a tragic manner.

Timeouts – one 30 second timeout per team per game; only to be taken between points and not within 3 minutes of the final hooter.

Sidelining – If sidelining for pitch 1 on the non-wall sideline, please be very careful to NOT stand either in the back of one of the other pitches’ endzones or in the space between those endzones and pitch 1.  Stand in the CENTRAL AREA between the three pitches if you need to sideline from this side. Trust us.

Post-game – please clear the pitches and the hall quickly after your game – the other team won’t think you’re jerks if you shake hands in the corridor, we promise.  Then take your speeches outside.