The Formats

Open – Open is a bit weird, to fit in 20 teams. There are two pools of 4 in the top 8 (S&T) and then 4 pools of 3 in the 9-20 bracket (UXYZ). If you’re in UXYZ, please read the schedule very carefully – you only get 2 pool games, and you’ll have a weird gap if you miss one (but I mean, who wants to miss a game?). For UXYZ (9-20), after pools, top 2 in the pools (9-16 XO) play crossovers to see who gets to fight for the top 8. Winners play someone who finished third or fourth in the top 8 pools for a spot in the top 8 (5-12 XO). Meanwhile, the third placed teams in UXYZ battle off for position (17-20 seeding) before playing the losers of the 9-16 games (13-20 XO). And that’s the end of Saturday! From here, 1-8, 9-16 and 17-20 play out in standard quarters, semis, finals style.

Beginners – Beginners is a classic 16 team schedule. 4 pools of 4, then 5-12 XOs (2nd and 3rd in the pools), and then 1-8 and 9-16 play out in standard quarters, semis, finals.  Also, if you haven’t read it already: What makes a beginners.

Women’s – Women’s is very similar to beginners – we’re just missing a team (in a slightly weird location). This means 3 pools of 4 and 1 pool of 3. There’s then the 5-12 XOs (2nd and 3rd in the pools). 1-8 play out for standard quarters, semis, finals. 9-15 play quarters (10 seed misses out on a quarter). Winners then play 9-12 standard semis and finals. Losers are in a new pool of three – hold your seed for the rest of the day, and battle it out for 13th!

Bits & Bobs

All divisions

  • Play to the hooter in pool games: if the disc is in the air then that pass may be completed. Feel free to ‘greatest’ it along to complete the play!

Pool Play

  • All pool games can be drawn – the game ends as above regardless of score.

After Pool Play

  • If you’re in knockout or a seeding game, games cannot be drawn. If teams are level when the hooter goes, either complete the point or, if in between points, play the final, sudden death point. Please note that if the hooter goes during the point, there is no check, and play continues until someone scores to win – please communicate this information to your team so that you don’t lose in a tragic manner.

Timeouts – one 30 second timeout per team per game; only to be taken between points and not within 3 minutes of the final hooter.

Sidelining – If sidelining for pitch 1 on the non-wall sideline, please be very careful to NOT stand either in the back of one of the other pitches’ endzones or in the space between those endzones and pitch 1.  Stand in the CENTRAL AREA between the three pitches if you need to sideline from this side. Trust us.

Post-game – please clear the pitches and the hall quickly after your game – the other team won’t think your jerks if you shake hands in the corridor, we promise.  Then take your speeches outside, past the squash courts.


Download the schedule v2.1 (PDF format)